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Student GAME Developer Club

Eels Ogres Marmalade

09 2016 geschrieben von Gnaarf am 26. September 2016

[deutsche Version]

Ok, first let me explain the pun in the german headline:

(en) analog Game Jam = (de) analoger Game Jam
analoger can be separated into anal (no comment), Oger (=ogre), whereas jam in german is Marmelade
And finally due to youth protection reasons we switched to Aal (=Eel), Oger and Maremlade

That said, here is the translated news-article:

Our first analog Game Jam came to an end today. It was a welcome change from our usual digital Jams.

But we did not face the challenge alone to develop for the medium tabletop-game. We were happy to have people from other faculties with us as well as some who are just starting their study in two weeks - a circumstance that is rare at the digital jams.

There were themes: the previously mentioned eel, ogre and marmalade but only one team took the challenge to really implement these terms, which deserves special recognition. Nevertheless everyone seemed to their creations and we hope to welcome you all again on our next GAME JAM.

And here are the presented results:

[caption id="attachment_11440" align="aligncenter" width="150"]

A jam-cooking-card-game ...[/caption]

[caption id="attachment_11441" align="aligncenter" width="150"]

... with rather odd clients[/caption]

[caption id="attachment_11439" align="aligncenter" width="150"]

A Dominion-like game with board-game- and docking-mechanics[/caption]

[caption id="attachment_11438" align="aligncenter" width="150"]

A strategy-game inspired by Chess and Settlers of Catan[/caption]

[photos taken from our stream]